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This encounter is our last online stretch goal for Hexagram #1, and will also appear in the zine.

 

The party disturbs a crime in a shadowed alley. The... (more)

As part of the Hexagram project (Kickstarter campaign closes tomorrow!), here are the promised treasure and rumor cards in PDF:  Hexagram Stretch Goal... (more)

We're now entering the final days of the Hexagram project on Kickstarter and, thanks to the support of backers, have already unlocked a dozen stretch goals! This... (more)


The $4,500 stretch goal for the Hexagram campaign. These little hooks were created with the world of Cidri in mind, but most of them could apply to any fantasy world, or... (more)

Inside the lid of the Legacy Edition box is the Random Labyrinth Drop Table, a handy tool for those times where you want to quickly assemble a random... (more)


The Fantasy Trip, first published at the dawn of the hobby with Melee (1977) and Wizard (1978), is as old-school as... (more)


Here's the last of the encounters we promised you as Adventures stretch goals!

Some people place great import on dreams and prophecies. That can be bad news when they... (more)

Here's the treasure we promised you as an Adventures stretch goal . . .

This magic item is actually two parts. One is an ordinary-looking round stone, like any that... (more)

Another extra from the Fantasy Trip Adventures campaign . . .

“Waste not, want not.” It’s a great life philosophy, but one that takes on disturbing... (more)

One of our stretch goal promises . . .

This encounter can be dropped into any existing campaign. The GM should alter names, places and details to fit the game... (more)

One of our stretch goals for the adventure book was to publish three rumors. Except that even the long ones are short, so we decided to double that. And there was great support... (more)

Today is the day! Today, The Fantasy Trip Adventures campaign closes on Kickstarter, and we're now less than $3,000 from unlocking the last project stretch goal. This... (more)

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